![]() Even when playing against someone in the local country, there was an indication that the connection was very poor, which was surprising - so, playing intercontinental tournaments or fights is likely not going to offer a good experience. The game in general does run quite well, but there were a few stutters here and there. One area where we did feel a bit disappointed was what we experienced of the netcode. It's quite a strange thing, but the assumption is that a lower powered machine will have a disadvantage, against a higher spec system. For example, if someone has an 'E' class system, they may not want to play an 'A' class system. That benchmark is then displayed to opposing players for them to decide if they want to play you. Given that this game is a last-generation console game, this is of no surprise, but in an interesting move before you can go online for multiplayer, the game benchmarks your system. You can now also choose the version of your character you wish to play as from the Street Fighter IV range.įrom a PC perspective, this game runs very well, even on moderately powerful hardware. If you are a typical Street Fighter IV player, then this is likely to not mean too much to you. This, in theory, throws top players off their combo moves. For example, one of the additions is the ability to change the way your character recovers from being knocked over. In fact, a lot of the changes are very much aimed towards the very high level competition play. There have been three versions of Street Fighter IV on Steam: vanilla SFIV, Super Street Fighter IV: Arcade Edition, and now Ultra Street Fighter IV, which is a 15. If you’re a Street Fighter fan or even just a fighting game fan in general, then you should definitely check this one out.Ultra adds the ability for a player to select both Ultra combos a character can have (leading to a reduced damage impact), which changes strategy somewhat. It just goes to show you that the fourth game in the series is going to age very well. It almost feels like an entirely new game in the franchise with the new additions, which is hardly a bad thing. Overall, SSF4 is basically the same package that we received last year, only more content has been added. Solar Eclipse has proven to be a huge hit, as a lot of people opt to go to that stage online rather than selecting random. Super Street Fighter IV looks pretty good, and the new stages are a step ahead of anything in the original SF4. The addition of Evil Ryu and Oni as well as Yun and Yang, who first appeared in Street Fighter III, are the major differences between the versions. Hakan’s English voice actor steals the show for me, but I still like the English voices of Cammy and Zangief the most while Chun Li’s Japanese voice fits her character perfectly. The only thing that is well above average are a few voices. Sound effects aren’t anything special, nor are they anything that you haven’t heard before. Trials were also made easier, and I found myself plowing through a few of them fairly easily and enjoying it, which is a sharp contrast to how much I hated the trials in the original SF4. Zangief’s ultra even became fairly easy for me to pull off when it had been next to impossible in the original SF4. Hawk.Īs a casual Street Fighter fan, I found that the controls in SSF4 were better, and specials were easier to pull off. For the curious (and making my review appear longer) the new characters are Adon, Cody, Dee Jay, Dudley, Guy, Ibuki, Juri, Hakan, Makoto, and T. If you want to know what focus attacks are or who Crimson Viper is, then go to 1UP or IGN since I am assuming that you already played the original SF4.įirst off, Super Street Fighter IV bolsters the original roster (which I found slightly lacking) by adding ten new characters, four from Street Fighter 3, two from the Street Fighter 2 series, and then two from the Alpha series. I am not going to get into what the original SF4 added to the series, because this review is all about what Super adds. If it’s rendered in 3D, then it’s 3D to me. People like to call this 2.5D, but I prefer to just call it 3D. ![]() Super takes the original and rebalances a few characters while adding many new features, such as ten new characters, four additional stages, the return of bonus stages, and several online features.įor the uneducated, Super Street Fighter IV is fully 3D but played on a 2D plane. ![]() Super Street Fighter IV is, of course, the upgraded version of the original vanilla SF4. I may not be Daigo Umehara, but I still know the game. Was the wait worth it Thats what I intend to reveal in this review. ![]() Just because I would be crushed in a real life or online tournament does not mean that my opinion of the game is not valid though. After the months and months of waiting for a PC version of Ultra Street Fighter 4 it is finally in my grubby hands. Let me just start by saying that Street Fighter isn’t my favourite fighting game series (that honour goes to Tekken) and I’ve never been “good” at it, just kind of passably average.
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